I completed the Virtual Production Pipelines MA module at Southampton Solent University to develop practical skills in contemporary virtual production and expand my research expertise.

This intensive 10-week MA-level module introduced industry-standard virtual production workflows and technologies used across film, television, live events, and extended reality (XR). Through hands-on learning, I gained experience with key tools and production techniques that are shaping the future of digital content creation.

During the module, I completed seven practical projects, each supported by visual documentation and a reflective evaluation. These projects enabled me to apply virtual production workflows in practice while developing both technical and creative skills.

Completing this module has strengthened my understanding of virtual production pipelines and equipped me with valuable practical knowledge that complements my PhD research and supports my ongoing work in immersive media and emerging digital technologies.

Links:

Cam Owen (CGI & VFX student at Solent University): https://www.linkedin.com/posts/cam-owen-078523292_virtualproduction-xr-activity-7387569944399564800-Q4jd/

Reuben Ebling (third year CGI and VFX student at Solent University): https://www.linkedin.com/posts/reuben-ebling_ive-been-experimenting-around-with-colour-activity-7397277913798197248-cagP/